Speaking
Keynotes, panels, workshops, classrooms, veteran groups, disability organizations, healthcare and rehabilitation audiences, businesses, and conferences.
Speaking topics →
QuadCapable • Work With Charlie
I work with brands, media, organizations, product teams, event organizers, and people solving real accessibility problems. The common thread is simple: the work has to be useful, honest, and grounded in how disability actually works in the real world.
Ways to work together
QuadCapable works best when lived experience adds something a spec sheet, policy memo, or generic accessibility checklist cannot.
Keynotes, panels, workshops, classrooms, veteran groups, disability organizations, healthcare and rehabilitation audiences, businesses, and conferences.
Speaking topics →Television, podcasts, documentaries, reporting, interviews, and long-form conversations about paralysis, assistive technology, travel, caregiving, veterans, accessibility, and adaptive gaming.
Media center →Selected partnerships with companies whose products, services, or missions genuinely fit the QuadCapable audience.
Real-world evaluation of assistive technology, adaptive equipment, smart-home tools, gaming hardware, mobility-related products, travel gear, and accessible consumer technology.
Practical input on environmental controls, computer access, voice and eye-gaze systems, adaptive gaming, smart-home access, workflow design, and product usability.
Co-created videos, articles, demonstrations, educational resources, campaigns, and projects where lived experience makes the end result more useful.
What I bring
The value is in connecting disability experience with hands-on technology, business, advocacy, travel, caregiving, and the practical question that matters most: does this actually work when someone depends on it?
More than a decade of rebuilding daily life after a C3 spinal cord injury—from caregiving and transportation to work, travel, recreation, technology, and the systems behind all of it.
Years of real-world use and evaluation of assistive technology, environmental controls, adaptive gaming systems, voice access, eye gaze, smart-home tools, mobility technology, and accessible computing.
Experience spanning Marine Corps service, business development, nonprofit leadership, veteran advocacy, technology procurement, public speaking, and community work.
Collaboration
I am especially interested in projects where somebody wants more than a disability checkbox—product teams that want practical feedback, organizations that want lived experience in the room, and companies willing to test whether their idea survives contact with real life.
Good fit
A project is usually a good fit when it helps people participate more fully, makes technology or services more useful, improves accessibility, tells an honest story, or gives people practical information they can actually use.
Assistive technology, adaptive gaming, accessibility, mobility, accessible travel, smart-home technology, veteran programs, disability services, caregiving, rehabilitation, consumer technology, transportation, media, and products designed around independence.
How I work
I do not trade credibility for access, free products, or a check. Paid relationships are disclosed, and opinions stay mine.
I care less about what a product or program is supposed to do than whether it actually works when somebody depends on it.
QuadCapable is a personal platform. Collaborations should fit the audience and the larger story rather than turning the site into an advertisement.
Start here
Send the organization or brand, what you want to accomplish, the audience, timeline, deliverables, budget if applicable, and why you think QuadCapable is a fit.